Work

Here are some projects illustrating what kind of styles you could expect

HikiWatashi

Short Film animated with Blender. Roxy Kaze is coming to the JDM car workshop to pick up a bag with important goods. The workshop seems to be a cover up for other business.

Monocot is a personal car design and brand project. I challenged myself to create my own imaginary car brand. I designed a car, including interior, exterior and materials and HMI. I modelled the car in Blender and also built environments to animate a movie that sells the story about the car brand.

Monocot

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Mercedes Bodykit

Design of body kit for Mercedes 300 SL Restomod + modelling and visualization of vehicle

Art Project in Blender

Art Project done in Blender, using procedural shader techniques.

See more vehicles I have worked on here

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I have worked for 7 years at Lynk & Co Design and have in one way or another been involved in the majority of vehicle projects at Lynk & Co and also in some Zeekr Projects. I have contributed with UX/UI design, 3D Design & Motion Graphics, Sales Videos, Visualization etc. I have also taken the role as design lead, leading teams of 5-7 people. My first 5 years at Lynk & Co Design I was a part of the HMI (UX/UI) department, and since then I have been a part of the Advanced team (Concept car team).

Note: I am not able to create a personal portfolio from my design at Lynk & Co, since the HMI design is a team effort, and the concept car work is confidential. Hence my portfolio above only displays personal side projects. However you can have a look at some of the released cars below, which I have worked on. These pictures are official press pictures that we are allowed by the company to use.

Lynk & Co & Zeekr

Fun UI Projects

Fun UI Exploration if an imaginary Icecream company

Sneaker Design

Designed a pair of sneakers expressing “natural materials” and less “chemical" process”.